Post by The Dispatcher on Dec 12, 2003 11:01:36 GMT -5
Member Guidelines "borrowed" from another similar message board
First and foremost, this group is an in-character (IC) game (campaign) within a modern setting. Fantasy elements can exist in any form depending on the gamemaster (GM) running your game. Think of our game's setting as a cross between the world as depicted in Patriot Games, James Bond, Tomb Raider and X-Files...basically, it can be any extreme or anywhere in between.
This is also a game of cooperative storytelling where you play one of the heroes and the story unfolds based on the actions of the heroes. Because of this, the way in which you develop your character has an important impact on the game. There are essentially 3 major aspects you should take into consideration before creating your own character or having it created for you.
The first thing you should consider is its character class. This is the frame upon which you build your hero. It isn't meant to be rigid or confining. Instead, it's a starting point from which you can develop your hero as you see fit. The class you choose for your character is the foundation of a concept that will grow and expand as you play. You can choose from the following basic classes:
Strong, Fast, Tough, Smart, Dedicated or Charismatic
Each class represents a wide range of skills and knowledge that people in the modern world have access to. The class you choose will determine what combination or set of starting skills, talents and feats your character might start with.
Next, you should think about what your character's starting occupation will be. This represents the training and life experience the character has had prior to the start of the campaign. The benefits of this starting occupation are only applied once, at the time of the character creation. These are the following occupations you can choose from but check with your GM for any restrictions:
Academic, Adventurer, Athlete, Blue Collar, Celebrity, Creative, Criminal, Dilettante, Doctor, Emergency Services, Entrepreneur, Investigative, Law Enforcement, Military, Religious, Rural, Student, Technician or White Collar
Third, you should consider the vitals of your character. These details will help establish your character's identity and make him/her more lifelike, like the main character in a novel or a movie. When you first play a character, it's fine to leave the details sketchy. As you play the character over time, you get a better sense of who you want him/her to be. Start with some idea of your character's background and personality, and use that idea to help add the details that bring your character to life. The following are vitals you should develop:
name, gender, age, height, weight, appearance/personality, background history (what led him/her to become a hero), allegiances (optional and must be approved by GM)
Members creating their own player characters (PC's) based on the d20 Modern Core Rulebook will need to have the character approved by the GM for reasonability and compatibility for their campaign.
In order to keep the quality of gaming high and enjoyed by all, we ask that you fully understand the following before playing and posting.
Members should remain IC whenever posting in the Game Threads (message board). If a member needs to post something out of character (OOC) then it should be posted in the OOC Threads (message board). Or a member may add their OOC comment within an IC post as long as it's denoted appropriately and kept brief. For example, in a Game Thread you may see this:
Joe quickly draws his gun and fires at the terrorist lurking in the shadows. Then he screams to the rest of his group, "It's an ambush...watch out!"
(OOC: oops, I forgot that I have two guns. the gun I use is my Beretta.)
The above example is not exhaustive but you get the idea. If you have any lengthy OOC comments to make then please make them via OOC Thread or email instead.
(The following text is borrowed from another great RP'ing site, MFRP, and modified for compatibility in this group.)
Please do not RP another player's character without their permission. This includes stating actions and thoughts for a PC (player character) that is not your own. Nothing is 100% certain, therefore you cannot possibly know how their character would respond in a given situation.
Please remember that your character can only respond to another character's spoken words and actions, not their thoughts. Interaction and communication between our "realistic" characters is an important aspect of RP. Without it, this site would be just another message board.
First and foremost, this group is an in-character (IC) game (campaign) within a modern setting. Fantasy elements can exist in any form depending on the gamemaster (GM) running your game. Think of our game's setting as a cross between the world as depicted in Patriot Games, James Bond, Tomb Raider and X-Files...basically, it can be any extreme or anywhere in between.
This is also a game of cooperative storytelling where you play one of the heroes and the story unfolds based on the actions of the heroes. Because of this, the way in which you develop your character has an important impact on the game. There are essentially 3 major aspects you should take into consideration before creating your own character or having it created for you.
The first thing you should consider is its character class. This is the frame upon which you build your hero. It isn't meant to be rigid or confining. Instead, it's a starting point from which you can develop your hero as you see fit. The class you choose for your character is the foundation of a concept that will grow and expand as you play. You can choose from the following basic classes:
Strong, Fast, Tough, Smart, Dedicated or Charismatic
Each class represents a wide range of skills and knowledge that people in the modern world have access to. The class you choose will determine what combination or set of starting skills, talents and feats your character might start with.
Next, you should think about what your character's starting occupation will be. This represents the training and life experience the character has had prior to the start of the campaign. The benefits of this starting occupation are only applied once, at the time of the character creation. These are the following occupations you can choose from but check with your GM for any restrictions:
Academic, Adventurer, Athlete, Blue Collar, Celebrity, Creative, Criminal, Dilettante, Doctor, Emergency Services, Entrepreneur, Investigative, Law Enforcement, Military, Religious, Rural, Student, Technician or White Collar
Third, you should consider the vitals of your character. These details will help establish your character's identity and make him/her more lifelike, like the main character in a novel or a movie. When you first play a character, it's fine to leave the details sketchy. As you play the character over time, you get a better sense of who you want him/her to be. Start with some idea of your character's background and personality, and use that idea to help add the details that bring your character to life. The following are vitals you should develop:
name, gender, age, height, weight, appearance/personality, background history (what led him/her to become a hero), allegiances (optional and must be approved by GM)
Members creating their own player characters (PC's) based on the d20 Modern Core Rulebook will need to have the character approved by the GM for reasonability and compatibility for their campaign.
In order to keep the quality of gaming high and enjoyed by all, we ask that you fully understand the following before playing and posting.
Members should remain IC whenever posting in the Game Threads (message board). If a member needs to post something out of character (OOC) then it should be posted in the OOC Threads (message board). Or a member may add their OOC comment within an IC post as long as it's denoted appropriately and kept brief. For example, in a Game Thread you may see this:
Joe quickly draws his gun and fires at the terrorist lurking in the shadows. Then he screams to the rest of his group, "It's an ambush...watch out!"
(OOC: oops, I forgot that I have two guns. the gun I use is my Beretta.)
The above example is not exhaustive but you get the idea. If you have any lengthy OOC comments to make then please make them via OOC Thread or email instead.
(The following text is borrowed from another great RP'ing site, MFRP, and modified for compatibility in this group.)
Please do not RP another player's character without their permission. This includes stating actions and thoughts for a PC (player character) that is not your own. Nothing is 100% certain, therefore you cannot possibly know how their character would respond in a given situation.
Please remember that your character can only respond to another character's spoken words and actions, not their thoughts. Interaction and communication between our "realistic" characters is an important aspect of RP. Without it, this site would be just another message board.