Post by The Dispatcher on Jan 5, 2004 23:27:55 GMT -5
callsign: HOLLOWPOINT
name: RICK WALLACE
played by: TIM OBERHOLTZER
level: 3RD
class/level: DEDICATED/1, FAST/1, TOUGH/1
starting occupation: LAW ENFORCEMENT
age: 27
gender: MALE
height: 5’10”
weight: 175LBS
eyes: BLUE
hair: BROWN
experience: 3000
next level: 6000
------------------------------------------------------------------
STR: 14/+2
DEX: 18/+4
CON: 14/+2
INT: 12/+1
WIS: 16/+3
CHA: 12/+1
------------------------------------------------------------------
hit points: 25/25
defense: 22 [ = CLASS (5) + EQUIP (+3) + DEX (4) ]
UNDERCOVER VEST, Light Conceal. +3 +1 -2 +5 Lic (+1) 14 30 3 lb.
initiative: +8
speed: 30 FT. PER ROUND
action points: 17
wealth bonus: +14
reputation: +1
------------------------------------------------------------------
fortitude: 4 [ = BASE (2) + ABILITY (2) ]
reflexes: 5 [ = BASE (1) + ABILITY (4) ]
will: 4 [ = BASE (1) + ABILITY (3) ]
------------------------------------------------------------------
melee attack: +2
ranged attack: +4 (+5 *See Special)
* (Special) POINT BLANK SHOT: +1 on attack and damage from up to 30 ft
-----------------------------------------------------------------
weapons -
Weapon Dam Crit Type Range Magaz. Rate Res PDC Size Weight
- Colt Double Eagle
- S&W M29 (.44 Magnum Revolver)- Gold Plated with Leather grip
- HK MP7 (4.6mm PDW) 2d6 20 Ballistic 40 ft. 20/40 S,B,A Res (+2) 20 Medium 4 lb.
------------------------------------------------------------------
balance: 4
bluff: 1 (+2 if empathy is used)
climb:2
computer use: 1
concentration: 2
craft:
- structural: 1
- visual art: 1
- writing: 1
diplomacy: 1 (+2 if empathy is used)
disguise: 1
drive: 4
escape artist: 4
forgery: 1
gamble: 3
gather information: 4
hide: 7
intimidate: 6 (+7 if Empathy is used)
investigate: 5
jump: 2
Knowledge
- Behavioral Sciences: 1
- Streetwise: 2
listen: 7
move silently: 7
navigate: 1
perform:
- act: 1 (+2 if Empathy is used)
- dance: 1 (+2 if Empathy is used)
- keyboards: 1 (+2 if Empathy is used)
- percussion instruments: 1 (+2 if Empathy is used)
- sing: 1 (+2 if Empathy is used)
- stand-up: 1 (+2 if Empathy is used)
- stringed instruments: 1 (+2 if Empathy is used)
- wind instruments: 1 (+2 if Empathy is used)
profession (I/E OPERATIVE): 4
read/write language (AMERICAN)
repair: 1
research: 1
ride: 4
search: 1
sense motive: 7 (+8 if Empathy is used)
speak language (AMERICAN)
spot: 7
survival: 3
swim: 2
treat injury: 4
-----------------------------------------------------------------
feats - ARMOR PROFICIENCY (LIGHT), PERSONAL FIRARMS PROFICIENCY, COMBAT MARTIAL ARTS, SIMPLE WEAPONS PROFICIENCY, POINT BLANK SHOT
-----------------------------------------------------------------
talents - EMPATHY, FULL ALERT, REMAIN CONCIOUS
-----------------------------------------------------------------
GEAR - cell phone, PDA, chemical light sticks (5), casual clothing, basic evidence kit, fire extinguisher, first aid kit, penlight, standard Maglight flashlight, 2 sets of steel handcuffs, hip holster, side-concealed ("armpit" ) holster, lock release gun, road atlas map, metal baton, multi-tool, patrol box, pepper spray, sap, search & rescue kit, speed loader, stun gun, undercover vest, Blitzkrieg uniform, briefcase, 1 set of rumpled business clothes, inscribed flask,walkie-talkie (professional) , headset microphone, undercover vest (defense bonus: +3),
name: RICK WALLACE
played by: TIM OBERHOLTZER
level: 3RD
class/level: DEDICATED/1, FAST/1, TOUGH/1
starting occupation: LAW ENFORCEMENT
age: 27
gender: MALE
height: 5’10”
weight: 175LBS
eyes: BLUE
hair: BROWN
experience: 3000
next level: 6000
------------------------------------------------------------------
STR: 14/+2
DEX: 18/+4
CON: 14/+2
INT: 12/+1
WIS: 16/+3
CHA: 12/+1
------------------------------------------------------------------
hit points: 25/25
defense: 22 [ = CLASS (5) + EQUIP (+3) + DEX (4) ]
UNDERCOVER VEST, Light Conceal. +3 +1 -2 +5 Lic (+1) 14 30 3 lb.
initiative: +8
speed: 30 FT. PER ROUND
action points: 17
wealth bonus: +14
reputation: +1
------------------------------------------------------------------
fortitude: 4 [ = BASE (2) + ABILITY (2) ]
reflexes: 5 [ = BASE (1) + ABILITY (4) ]
will: 4 [ = BASE (1) + ABILITY (3) ]
------------------------------------------------------------------
melee attack: +2
ranged attack: +4 (+5 *See Special)
* (Special) POINT BLANK SHOT: +1 on attack and damage from up to 30 ft
-----------------------------------------------------------------
weapons -
Weapon Dam Crit Type Range Magaz. Rate Res PDC Size Weight
- Colt Double Eagle
- S&W M29 (.44 Magnum Revolver)- Gold Plated with Leather grip
- HK MP7 (4.6mm PDW) 2d6 20 Ballistic 40 ft. 20/40 S,B,A Res (+2) 20 Medium 4 lb.
------------------------------------------------------------------
balance: 4
bluff: 1 (+2 if empathy is used)
climb:2
computer use: 1
concentration: 2
craft:
- structural: 1
- visual art: 1
- writing: 1
diplomacy: 1 (+2 if empathy is used)
disguise: 1
drive: 4
escape artist: 4
forgery: 1
gamble: 3
gather information: 4
hide: 7
intimidate: 6 (+7 if Empathy is used)
investigate: 5
jump: 2
Knowledge
- Behavioral Sciences: 1
- Streetwise: 2
listen: 7
move silently: 7
navigate: 1
perform:
- act: 1 (+2 if Empathy is used)
- dance: 1 (+2 if Empathy is used)
- keyboards: 1 (+2 if Empathy is used)
- percussion instruments: 1 (+2 if Empathy is used)
- sing: 1 (+2 if Empathy is used)
- stand-up: 1 (+2 if Empathy is used)
- stringed instruments: 1 (+2 if Empathy is used)
- wind instruments: 1 (+2 if Empathy is used)
profession (I/E OPERATIVE): 4
read/write language (AMERICAN)
repair: 1
research: 1
ride: 4
search: 1
sense motive: 7 (+8 if Empathy is used)
speak language (AMERICAN)
spot: 7
survival: 3
swim: 2
treat injury: 4
-----------------------------------------------------------------
feats - ARMOR PROFICIENCY (LIGHT), PERSONAL FIRARMS PROFICIENCY, COMBAT MARTIAL ARTS, SIMPLE WEAPONS PROFICIENCY, POINT BLANK SHOT
-----------------------------------------------------------------
talents - EMPATHY, FULL ALERT, REMAIN CONCIOUS
-----------------------------------------------------------------
GEAR - cell phone, PDA, chemical light sticks (5), casual clothing, basic evidence kit, fire extinguisher, first aid kit, penlight, standard Maglight flashlight, 2 sets of steel handcuffs, hip holster, side-concealed ("armpit" ) holster, lock release gun, road atlas map, metal baton, multi-tool, patrol box, pepper spray, sap, search & rescue kit, speed loader, stun gun, undercover vest, Blitzkrieg uniform, briefcase, 1 set of rumpled business clothes, inscribed flask,walkie-talkie (professional) , headset microphone, undercover vest (defense bonus: +3),